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Mourning's End Part 1 Quest

By: Seiferoth

Start Point: Speak to Eluned of the Roving Elves in Isafdar.
Skill Requirements: 60 Ranged and 50 Thieving
Quest Requirements: Roving Elves Quest, Sheep Herder Quest, Big Chompy Bird Hunting Quest
Items Required: Fur, 2 Silk, Bucket of Water, Toad Crunchies, Feathers, Magic Log, Soft Leather, Red Dye, Green Dye, Blue Dye, Yellow Dye, Ogre Bellows, 10 or more Coal
How to get Frequently asked about Items:
Fur: Kill a Bear
Various Dyes: Can be purchased from a shop in Lletya
Toad Crunchies: Can be purchased from a Gnome Waiter in Grand Tree of the Gnome Stronghold




Speak to Eluned of the Roving Elves in Isafdar, she will inform you that Arianwyn requests a meeting with you in Lletya. When you accept you will be taking to Lletya and given a Teleport Crystal with 4 charges that will teleport you back to Lletya. Eluned tells you to use it sparingly and that she can re-enchant it for you if need be.



Speak to Arianwyn, who is right by you after your short journey. He'll tell you that there are a great deal of 'Mourners' passing through the Arandar Mountain Pass and that 'Mourners' are actually Elves from the city.
Arianwyn will ask you to infiltrate the Mourners to find out their plans without alarming them of your presence.



Head back up to the Arandar Mountain Pass and attack and kill a Mourner who walks by, caution though: They lower all your combat-related stats including hitpoints down to 20 at the start of the fight.



After that you will need to head to Tegid in Taverly and ask him to borrow soap. He'll refuse so Search the (Whatever) and steal the special soap from him. Wash the shirt with a Bucket of Water in your inventory. Note: This is the time you will need to gather fur from a bear and 2 silk if you haven't done so already!
Head back to Lleyta, by teleporting or walking through the Arandar Mountain Pass and the Isafdar Forest.



Speak to Oronwen in Lleyta and ask her to mend your trousers, She will ask for 2 silk and 1 bear fur to do so. Give her the items and wait a minute for your trousers to be prepared.
Head to West Ardougne.



Speak to the Head Mourner there.. He'll inform you he's not the real Head Mourner and to take off all your non-mourner gear(Amulets,Shield, Weapons, Etc).



Head to the Northeast section of West Ardougne and go into the Mourner house and go down the trapdoor inside.



Search for the room with the real Head Mourner in it and go inside and speak to him. When he asks you if you're sure that you want him to explain click these options in order: Yes, Yes, No. Then he will explain The Death Guard to you. He will tell you that they are really plotting against Lathas, but not much more than that.
The Head Mourner will also ask you to re-dye the plague sheep to trick the Farmer. He'll give you a Broken Gnomic Gadget and the key to get into the torture room the Gnome Inventor is in.



Use the tarnished Key on the Gate-like Door next to the Head Mourner's room and talk to the Gnome-on-a-rack. Keep talking and he'll accidently slip that his weakness is being tickled and his craving for toad crunchies.

If you have Toad Crunchies and Feathers on you, Use the feathers on the gnome then use the Toad Crunchies on the Gnome, it is important that you do it in that order or the Gnome will snatch the crunchies out of your hand.
He will agree to help you after you have teased him in this way and ask for you to get soft leather and a magic log, you will also hold onto the Toad Crunchies until after he fixes it.

Once you have the items, talk to the Gnome again and he'll ask you to be released so that he can work on it. He'll take the Toad Crunchies, Magic Log, Soft Leather, and the Gnomic Device.
Wait a minute, then speak to him again to get a fixed device.

Now you need to head down by Rantz and get the Ogre Bellows if you need assistance finding either, refer to our Big Chompy Bird Quest Guide
Now you need to fill your bellows with dye then use it on toads to gather at least 1 of each of these colored toads: Red, Green, Blue and Yellow. More than 1 is recommended just incase you miss the sheep.

Next, Head to Ardougne and start shooting the Diseased Sheep.
To shoot load the colour toad in that you wish, equip then go to the style selection screen(Where you choose if you fight Accurately, Aggressively or Defencively) and choose Aim and Fire.
It will load up a screen where you can aim using the arrows and fire by hitting the red button inbetween the arrows:



The table below will show you where to find the diseased sheep and what colour to shoot at them:
Sheep No.
Colour
Location
Sheep 1
Red
Near Northwest Ardougne Bank
Sheep 2
Green
Near Mysterious Statue east of Farmer Brumty's Pen
Sheep 3
Blue
Near Warriors northwest of Brumty's Pen/west of Fishing Guild
Sheep 4
Yellow
Near Fishing Guild


Head back to the real Head Mourner and tell him that the task is complete. He will put you on another job right away, to find out how the Mourners were poisoned before and make a non-fatal replica of that poison and infect the two shops in West Ardougne with it.
Pick a Rotten Apple from the spawn slightly west of the Mourner's Place.



Head to Elena and tell her of the toxin and what you need to do, give her a minute to do some tests on the toxins of the rotten apple.
After a minute, speak to her again and she'll explain that first you need a large amount of rotten apples, mash them up, use a special solvent on them, remove the mush, and finally heat the mix. She'll mention an orchard inbetween King Lathas' Training Spot and the Gnome Stronghold Front Gates and give you a Sieve for your project.



Head to the Orchard North of Ardougne and pick up 2 Barrels from the spawn.
Then use a Barrel on the Rotten Apple Pile and then use the Barrel of Rotten Apples on the Apple Barrel.
You should now have one Barrels of Rotten Apple Mush and one empty Barrel.

Teleport to Lletya and head west out of the town.
Pass the Trip wire and then head south pass the pile of leaves.
Head south from there and fill your 3rd Barrel in the tar lake.

Head to the Chemist house in Rimmington to make some Naphtha.
Pull out some coal (10-20 Lumps should do), and use your coal-tar barrel on the Fractional Distillator outside. The rules are, pressure cannot red-line, and heat must be in the green zone, with tar flowing, in order to distill the tar. From here, increase the pressure a bit, then increase tar flow. Place coal into the furnace until the heat meter registers green. You'll begin to distill. Whenever the meter dips below green, add one coal.
Continue until you successfully distill a barrel of Naphtha.

Use the Barrel of Naphtha on a Barrel of Rotten Apple Mush.
Use the sieve on the Naphtha Apple mix to pull out the solids.
WARNING: Do not heat the Toxic Naphtha on an open flame(you will take VERY high damage or die), you MUST use a range.
Head east and heat the Toxic Naphtha on the Range in the house to get two piles of Toxic Powder.




Head to West Ardougne and use the Toxic Powder on the Grain sacks outside of the store in the Southwestern Area and in the Storage Room to the side of the Central Building with the Clerk in it.



Head back to the Mourner and he'll tell you some of their plans to find an ancient temple with very powerful magic in it! Quest Complete!

Rewards: 2 Quest Points, 25000 Hitpoint Experience Points, 25000 Thieving Experience Points.

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