Note: This is a 'safe' Mini-Game. If you die, you will not lose your items.
Location: TzHaar City - follow the path near the bank
The Fight Pit, located in the most western part of the TzHaar City (located below the Karamja Volcano), is a sort of multi-combat wilderness arena but without the risk of losing items or getting skulled. The object of this mini-game is to be the last man standing at the end - the last one standing gets Tokkul, the currency of the TzHaar peoples, as a reward.
There are no requirements to play this mini-game. However, high leveled equipment and stats are recommended.
Any fighter in Runescape is either a melee warrior (close-quarters combat), a mage (using magic to fight), or a ranger (using long range weapons). The following lists the recommended equipment for all types of fighters in the Fight Pit.
Melee
Armor Suggested: Rune Armor, Dragon Armor, Barrows, Warrior, Berserker, Obsidian Sets Weapons Suggested: Rune 2h, any Dragon Weapon, Abyssal Whips, Barrows Weapons Notes:
- Most players that enter the Fight Pit are meleers.
- Most meleers use the Rune Armor, Obsidian Set and Abyssal Whip combo.
- The Dragon Two-Hander special is useful here.
- Meleers who don't own or cannot use a whip will probably use aDragon Dagger(p), (+), or (++).
Rangers
Armor Suggested: Karils, Black Dragon Hide, Ranger Boots, Robin Hood Hat Weapons Suggested: Magic Bow, Arrows (Steel or Higher), Bolt Racks, Karil's Crossbow, Crystal Bow Notes:
- Most Rangers that enter will use Crystal Bows.
- If you wish to use one handed range items, Throwing Knives (Steel or Higher) is high suggested.
Mages
Armor Suggested: Split Bark, Ahrim Barrows, Mystic Robes, God Capes, God Books Weapons Suggested: Any Elemental Staff, Ancient Staff, Lava Staff, Mud Staff, God Staff Notes:
- Most mages that enter the Fit Pit will use Ancient Magicks. The Reason why Ancients is used is because of the multiple hits. Some spells will also cause your opponents to be stuck on the spot for a couple of seconds.
- For mages Black Dragonhide is also suggested. They have a high Magic Defense.
- Mages are forbidden to use teleportation spells - this includes the tele-other Spells.
- If you are wearing a Ring of Life, you'll end receiving a message about not being allowed to teleport.
TzHaar-Mej-Kah is the master NPC of the Fight Pits. If you have any questions upon arrival, he'll answer them for you. He'll also tell you when to start.
The lobby is where you'll be before each match. You'll usually see alliances being formed. The weaker ones would want team up with the strong ones.
There is also a crystal ball looking type thing in the middle. Upon touching it, you'll be able to watch the people fighting in the current match, if they are in your view.
After the previous match has ended, every player who is currently in the lobby will be teleported into the arena. However, you can't attack anybody yet!
Take note of the top of the screen, which will tell you the current champion, as well as the number of opponents (non-NPC) left in the arena.
After a short period of time, TzHaar-Mej-Kah will give the signal to start. There are no rules on who you can attack. Remember, winner takes all. If you have an alliance with more than one player, make sure you don't attack your allies just yet. At the end, all alliances will be off since there can only be one winner!
After 5 minutes, if no one is victorious, Tz-Kihs will be sent out and attacks everyone. Tz-Kihs will drain your prayer.
If the Tz-Kihs are defeated, Tz-Keks will be sent out. They will use melee to attack you.
If the Tz-Keks have fallen, the Tok-Xils will be sent out. They can use range or melee. You will also be constantly be hit by 1s, so you should end your match quickly before you all die together!
If you manage to survive and win, you'll be red skulled, and given Tokkul as a reward. However, unlike the regular white skull, it is only an indication that you are the champion from the previous challenge.
If you are a champion and you die, you will receive Tokkul as a reward. You will also receive Tokkul if you are the current champion and leave the pits by way of the fire-barrier.
The amount of Tokkul will depend on the total combat level of all participants. Repeating champion means you have won matches consecutively.
- Unlike Castle Wars, you may wish to bring food in here, as most players do.
- If you wish to buy some time, hide in the corners.
- It is your best intrest to make alliances in the lobby, since this will help you out a lot.
- If you are one of those types who like study their opponents, you might want to use the viewing crystals.
- It is also suggested to bring Anti-Poison.
- It is suggested that if you are going to wear an Amulet, wear a Glory Amulet or an Amulet of Fury.
- Most Players will use Protection Spells, or Smite - when fighting your opponents, keep your eye on their prayer.
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